Veskar, a colossal red-spined serpent with armored scales and venomous fangs, coils above a volcanic wasteland.

Project: Huntshift™

THE HUNT
CHANGES.

One Creature. Four Pursuers.
No safe ground.

An asymmetric tactical board game for 2–5 players.
Track it. Corner it. Survive what it becomes.

IN DEVELOPMENT • Artwork and game content are subject to change.

Players
2–5
The matchup
ONE VS. TEAM
Creature evolution
THREE FORMS
The battlefield
ALWAYS DANGEROUS

01 / The game

TWO SIDES.
ONE HUNT.

In a world reshaped by monstrous life, a four-character Pursuer Cell faces a Creature that refuses to stay prey.

01ONE PLAYER / THE CREATURE

HIDE. FEED. EVOLVE.

Start hidden. Hunt wildlife, consume Biomass, and grow through three powerful Forms. Turn the pursuit into an ambush—and become the threat they cannot contain.

Your objective Reach Form III and destroy the Relay, or bring down the entire Cell.

FORM IFORM IIFORM III
04THE OTHER PLAYERS / THE PURSUERS

TRACK. COORDINATE. STRIKE.

Share control of four specialists. Follow the trail, reveal the Creature, and combine your armaments and abilities. Stay together—or give it an opening.

Your objective Defeat the Creature, or protect the Relay through round 30.

VANGUARDMEDICTRACKERWARDEN

02 / Pursuer Cell 01

NO ONE HUNTS ALONE.

Four roles. One coordinated plan.
Every member brings a different answer to the hunt.

Kade in heavy white armor, carrying his red-accented Rivet Cannon.
VANGUARD

KADE

Keep the pressure on. Make every hit against the Creature count.

Nyra with red medic crosses on her armor and her neutral-colored Needle Carbine.
MEDIC

NYRA

Restore Health, clear negative effects, and keep the Cell in the fight.

Hooded Vesper with glowing red goggles and a handheld scanner.
TRACKER

VESPER

Read the trail. Reveal the quarry. Leave it fewer places to hide.

Torr in reinforced armor with a blue-lit Arc Lance and Aegis Projector.
WARDEN

TORR

Shield nearby allies and stand between the Cell and the next hit.

Development artwork. All artwork and game content are subject to change during development.

03 / Inside the hunt

EVERY MOVE MATTERS.

The Creature isn’t the only danger.
Wildlife and hazardous terrain can change the plan.

  1. 01

    FOLLOW THE TRAIL

    The Creature moves hidden. Pursuers search for tracks and piece together where it went—and where it might strike next.

  2. 02

    CHOOSE YOUR MOMENT

    Move, attack, or use an ability. Manage cooldowns and positioning, while the Creature hunts for its next meal.

  3. 03

    ADAPT OR FALL

    Feeding fuels evolution. Each new Form escalates the threat, pushing the Cell to change its tactics before the Relay falls.

How many people can play?

Project: Huntshift supports 2–5 players. One player controls the Creature; the remaining players share control of the four-character Pursuer Cell.

Is the game available yet?

Project: Huntshift is currently in development. Artwork, rules, components, and other game content are subject to change. Join the Discord to follow progress, talk about the game, and hear about future playtest opportunities. No release date has been announced.

Who is developing the game?

Project: Huntshift is an independent board game in development by Trevor Shannon.

Where can I follow the project?

The Project: Huntshift Discord is the place to follow along, ask questions, and be part of the conversation as the game develops.

The hunt is taking shape

BE HERE
FOR WHAT’S NEXT.

Follow the development. Talk tactics.
Help shape the conversation around Project: Huntshift.

Join the Discord

A game in development. A community getting started.